Divination Distillate

33] Caustic Arrow Solo Map MFer (20300

I also havent used Clarity at all for a long time, I think I used it as a crutch for maybe 5 minutes until I just rerolled my potions and got an instant mana pot that got me through the little few seconds until I could proc rallying cry. I use a hybrid flask as well with it, just as much for HP as mana.

If youre having trouble with resistances you may consider investing in a different +3 bow with resistances on them. Since youre in Standard, it shouldnt be a problem to find one eventually.CA 20/300+ Solo Map MF Guide: view-thread/1291803/

Going Scion allowed me the freedom to get up to 9 jewel sockets at the end.

Other than that, better IIR on gloves with similar rolls.

Anyway, thats my feedback. Hope it helps. You didnt directly ask any questions so I hope Ive covered everything. If not, please reply and Ill continue to work with you.

Having a mana flask at all imho is dangerous and inefficient. It takes up a flask you could be using for quicksilver or granite or jade. Its your decision, but especially since youre going for 9 jewels you wont need to be running a purity once you have all the jewels rolled as required, meaning youll have room for both grace and clarity, and wont need a mana flask in the slightest.

wrote:Im not sure if its worth dropping the Reflexes and going for that extra Projectile Damage near Piercing Shots.

I finally found a decent unique so I intend to buy the goldwyrms once I sell the soul taker I got today, other than that my main issue is jewels.

[3.3] Caustic Arrow Solo Map MFer (20/300+)

Hows my gear looking so far? Just now going through A2 Merc, so Im just about to hit Lv60. My IIR without Item Rarity is around 130, and Im still not really sure if I should run Item Rarity or Increased Area in my 5L. Is losing that much IIR worth the larger poison area?

Im also thoroughly enjoying the potion nodes, but dropping those 2 nodes could get me another jewel that could be at least another 20% damage or 20% damage/7% life, or if I need resists after andvarius, some resists and 10% damage.

Ser, does MF work differently for normal game zones compared to maps? I ask because I was playing with one of my non-MF ranger toons and was getting ridiculous drops. Maybe it was just RNGesus smiling but with only +8 rarity I had 7-8 uniques and 6 divination cards drop in 5-6 hours. Snagged a few chaos in that time as well.

@Thomasmgp Thats fricken… amazing. Well done.CA 20/300+ Solo Map MF Guide: view-thread/1291803/

wrote:Hows my gear looking so far? Just now going through A2 Merc, so Im just about to hit Lv60. My IIR without Item Rarity is around 130, and Im still not really sure if I should run Item Rarity or Increased Area in my 5L. Is losing that much IIR worth the larger poison area?

Right now Im 76, and Im unsure of whether I want to get Reflexes or not.

I also know its almost always worth going for the scion life wheel when its that nearby, but honestly Im just having trouble choosing exactly which jewel slots to bother with at the moment, while crafting more jewels.

Thats entirely your decision on whether you prefer to have greater AoE coverage for faster clear speeds, or more IIR for the phat lootz.

As for the tree, once you get a quality Poison Arrow, drop the AoE nodes in Scion entirely. Theyll be inefficient. Which is one of two central reasons I avoided going Scion with the build; to remove that temptation. I would in fact say that you can remove one AoE node right now and barely feel it.

Gears fine. Only thing I would say if you can afford the res balance is to switch the boots out for a pair with some movement speed and IIR.

Im not sure if its worth dropping the Reflexes and going for that extra Projectile Damage near Piercing Shots. My original intent was to have a lot of jewels available to me later as I can get a lot of damage that way, so far Ive had only moderate success with jewel crafting though, so well have to see how that goes.

Johnathan time is the most expensive time. He had been given several drinks though. So you either wont see it, or itll be awesome… without accidentally all the frogs again. But lets make this interesting by confirming it.

I also havent used Clarity at all for a long time, I think I used it as a crutch for maybe 5 minutes until I just rerolled my potions and got an instant mana pot that got me through the little few seconds until I could proc rallying cry. I use a hybrid flask as well with it, just as much for HP as mana.Last edited by Penetros on Aug 5, 2015 6:49:55 AM

Maps roll item quantity and item rarity values based on the difficulty and amount of mods on the map, which inherently provides every character with at least a bit of MF while mapping, even if theyre 0/0. Normal zones dont provide that bonus. As well, theres a currency drop penalty in effect for non-map zones. For every level difference greater than 2 below your character (ie, level 40 character in a 37 zone) there is a 2.5% currency penalty drop rate per level. So in that example, a 40 character in a 36 zone would see a 5%.

have 162/24 with the item rarity gem.

Its min-max stuff for you at this point. You shouldnt need intelligence on your amulet (as long as youre willing to drop down a level or two for vulnerability), so you can drop that for a gold amulet with the high lit resist to cover off lightning coil, since youve opted for a dual-curse setup you wont have to cover the extra -20 on all other resistance slots. Itll likely mean some smart jewel investment, but its doable.

Adjusted tree, 7 points available, no plans for Acro

Need some help figuring out a few things related to my skill tree and gearing, I deviated quite a bit here, I didnt grab Acro and I started as Scion. I took a bit of advice from people I play with as well, Im doing pretty fine at the moment, but m not sure how Ill fare when I get goldwyrms soon, which following the guide will be my next purchase. (Finding good rarity gear even moderately priced on warbands has been a mission) In particular the amulet, seeing as once I have to change to Andys+Goldwyrms that, helmet, and gloves will be the majority of my resists.

(Note: it will seem like one extra point, but it isnt, since youd pick up the last node in Herbalism anyway, which you havent done yet).

Im using IIQ gem because i dont have enough currency to buy Goldwyrm (I wanted to by a 20% one, but prices skyrocketed). Also, after you buy Goldwyrm youll probably have to rebalance your resists, since Goldwyrm doesnt give resists to lightning and cold.

Im also thoroughly enjoying the potion nodes, but dropping those 2 nodes could get me another jewel that could be at least another 20% damage or 20% damage/7% life, or if I need resists after andvarius, some resists and 10% damage.

Your pathing into Herbalism from the left side of the cluster is also inefficient,if you plan on picking up Acrobatics.You save a point by going to the outside. If youre going Acro, you will eventually want to respec this. Its the same point cost, but gives you free access to Acrobatics.

IIR on jewels is so minimal as to be effectively worthless compared to damage or resistance rolls you can get, which will help in terms of keeping the potion nodes (if you choose) without needing to sacrifice them for damage, or life, or resistances.

Going for piercing shots (at all) isnt worth it until Drillneck. Youre spending four points to get 20% projectile damage. Inefficient.

Adjusted tree without the 7 points used, assuming youll want to pick up Acrobatics after level 90, or give you the option to move nodes into it

For the purposes of this penalty your character is never considered to be above level 68, so you will see a 100% currency drop rate in any zone 66 or higher.

Andvarius. Then either a second andvarius, or +3 bow. Youll need to drop perandus for a rare belt after Andy, most likely.CA 20/300+ Solo Map MF Guide: view-thread/1291803/

Johnathan time is the most expensive time. He had been given several drinks though. So you either wont see it, or itll be awesome… without accidentally all the frogs again. But lets make this interesting by confirming it.Last edited by Serleth on Aug 5, 2015 1:41:44 PM

what big unique should i go for next? andvarius? or maybe aurseize?

All told, this frees up 7 points from your tree (4 from piercing shots, 1 from AoE, 2 from potion nodes), allowing you to get more life, more damage, or more jewels, or acrobatics, at your discretion.

have 162/24 with the item rarity gem.

Like Serleth said some posts ago, its about map clear speed. Bigger AoE makes you have to shoot less to kill big groups, thus making you clear things faster.

Im just having trouble choosing exactly which jewel slots to bother with at the moment, while crafting more jewels.

Ser, does MF work differently for normal game zones compared to maps? I ask because I was playing with one of my non-MF ranger toons and was getting ridiculous drops. Maybe it was just RNGesus smiling but with only +8 rarity I had 7-8 uniques and 6 divination cards drop in 5-6 hours. Snagged a few chaos in that time as well.

Johnathan time is the most expensive time. He had been given several drinks though. So you either wont see it, or itll be awesome… without accidentally all the frogs again. But lets make this interesting by confirming it.

have a +2 5L bow, rest of my items are rare combining resisticanes, IIR and life. also running pendarius blazon belt, but dont know if that is even good.

Hows my gear looking so far? Just now going through A2 Merc, so Im just about to hit Lv60. My IIR without Item Rarity is around 130, and Im still not really sure if I should run Item Rarity or Increased Area in my 5L. Is losing that much IIR worth the larger poison area?

have a +2 5L bow, rest of my items are rare combining resisticanes, IIR and life. also running pendarius blazon belt, but dont know if that is even good.

what big unique should i go for next? andvarius? or maybe aurseize?

Leave a Reply