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Path Of Exile Getting Massive Patch On Xbox One

Completing the encounter awards significantly more items.

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Fixed a bug where the Kill Harbinger Map Boss challenge could not be completed.

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Fixed several of the most common instance and client crashes.

Fixed a bug where the Upgrade option was available in the Essence tab for Essences which could not be upgraded.

Harbingers are now less likely to enter a state where they dont summon new monsters.

Fixed a bug which could cause players to get stuck in Socketing Mode while viewing their items.

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Fixed a bug that prevented loot allocation options from working.

Fixed a bug which prevented user options from correctly saving.

Fixed a crash that could occur while resizing the user interface.

Fixed a crash that could occur from using Blade Vortex.

Other inputs will now be ignored while resizing the user interface.

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Fixed a bug where you would automatically target pets while in edit mode in your hideout.

Fixed a bug where the slider would start near the bottom when viewing the Microtransaction Shop.

The Harbingers from Act 6 onwards now have a chance to spawn an Obelisk when they summon monsters. These obelisks have a variety of skills.

Various improvements have been made to world areas, including the Ossuary and Highgate. A larger set of improvements will be coming in a later patch.

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Fixed various bugs with Act 9 boss not showing skill effects after exiting and reentering their arena.

Fixed a bug where taking currency off the Trade Market could result in larger-than-allowed stack sizes.

Fixed a bug which could prevent you from closing the Terms of Use.

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Fixed a bug which would cause the item highlight from appearing off-centre while highlighting some equipped weapons.

You now need to complete 50 Harbinger End-game maps to complete the End Game Grind challenge (down from 100).

Fixed a crash with the Lost Maps Prophecy.

Fixed a bug where socketing Cast While Channelling Support in The Rippling Thoughts would prevent Storm Cascade from being cast.

Added a range of new item filters as designed by community member Neversink.

Fixed a bug where items were highlighting incorrectly in the Quad stash tab.

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Monsters in The Beachhead now will drop items, so that players using Animate Weapon can replace their minions.

Seeking a new prophecy now correctly highlights the new one.

Added the ability to rearrange your stash tabs. Press LB or RB to move your current tab left or right respectively.

Removed an unnecessary icon from the World Panel.

Updated the look of the Passive Skill Tree cursor.

Fixed a bug where Elreon and Vagan would not grant the daily mission experience bonus.

Fixed a bug that could prevent you from selecting certain points in the Ascendants Ascendancy tree.

Fixed a bug where the Harbinger Obelisks Hinder is not stopped by Allelopathy gloves.

Fixed a bug where the Prophecy panel and sell panel could incorrectly be displayed at the same time.

Fixed an issue where highlighting of map locations on the Atlas was incorrect.

The damage of Spectral Throw as used by Templars in The Ravaged Square has been reduced.

Corrected a tile from the Mesa map that was too narrow for characters to pass through.

Added controls information to the Help Panel screen.

Fixed a bug with the Pantheon powers for Soul of Solaris and Lunaris where bonuses to Physical Damage Reduction instead applied to Armour.

Fixed some performance issues with Storm Call.

Reduced the damage of the boss of the Death and Taxes unique map.

Updated the controls that are displayed while using the Trade Market.

Added a display for the controls available while navigating the Cosmetics panel.

Added controls information to the Trade Market screen.

Fixed a bug where the Beachhead map could become impossible to complete. This would occur when the Harbinger portal would become possessed by a Tormented Spirit from the Possessed Foe Prophecy. This can no longer occur.

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Currency items are now prioritised while looting.

Updated class portraits for the Scion and the Ascendant classes.

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Added a message that informs the player of loss of privilege when they are forced to leave a group

The Harbinger Flameblast ability is now stronger but used less often.

Updated the controls that are displayed while in the Options menu.

Fixed a bug where modifiers to Damage with Ailments on the tree that were conditional on wielding a one-handed or two-handed weapon were reversed, such that the two-handed ones were active when you had a one-handed weapon, and vice versa.

Fixed a bug where purchased cosmetics werent being redeemed.

Harbingers now drop fewer stacks of currency shards, but these shards have reliably higher stack counts. This results in a higher total number of currency shards than before.

Currency Shards from The Beachhead final encounter now have more concentrated stacks.

Fixed an issue where players could not complete the challenge for upgrading Aberraths Pantheon Power.

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The chance of The Beachhead map being created by a Harbingers Orb has been increased.

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Fixed a bug which prevented Diamond Flasks being searchable on the Trade Market.

The Ravaged Square now has fewer Heretical Wards.

Fixed a bug which would show tutorials even after a player had selected skip all tutorials.

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Increased the speed of most Harbinger encounters.

Updated the controls that are displayed while viewing an Essence stash tab.

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Added the ability to navigate the Cosmetics and Inventory panels using the D-Pad.

Fixed a bug which hid items on your cursor when moving between menu panels.

Abandon Mission will no longer be highlighted by default when accepting a Masters mission.

Updated Tasunis Divination Card user interface.

Fixed numerous issues with the Divination Card tab user interface.

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Fixed various issues with the Cosmetics panel.

Fixed a crash that could occur from corrupting the unique belt Auxium.

Harbingers in The Beachhead now drop more white items.

Hideout decorations are now placed in front of the player when used.

Added filter options for the Divination Card stash tab.

Minions spawned by Harbingers were granted a resistance to all damage types that decayed over time. This is now multiplicative with other forms of damage taken. This change means that they cant be trivialised by Wither, Shock and other modifiers to damage taken.

Fixed a bug where Scorching Ray could behave incorrectly while rotating.

Fixed a bug which would cause gems to be in the wrong place when moved into an inventory with a smaller grid size.

The encounter itself has been rebalanced, and players now have to defeat an especially powerful Harbinger as part of it.

Fixed a bug where monsters going underground could become invincible.

Fixed a bug which made navigating to a Quad stash tab difficult.

Fixed a bug where a players cursor would reset during a trade with another player if that other player changed their state of trade acceptance.

Reduced the chance of getting lower-value shards from Harbinger drops in yellow- and red-tier maps.

Reduced the distance at which enemies are targeted. This will prevent targeting enemies that are not on the screen, but will not affect most skills.

Grinding Gear Games brought its action/RPGPath of Exile to Xbox One last month, but its clear that the studio isnt resting on their laurels. The developer is releasing a big patch today, which addresses a long list of bugs and UI issues. Its worth noting that many of these feature adjustments and bug fixes came to the PC in the last couple of weeks as well.

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You can no longer rebind skills while viewing the Help Panel.

Fixed a bug where you could incorrectly skip rows while navigating the Cosmetics tab.

Fixed a bug where the incorrect controls could be displayed while in Socketing Mode on an item.

Fixed a bug where The Beachhead map would not spawn Harbingers on non-Harbinger leagues.

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Updated the Labyrinth to not be able to spawn Darkshrine effects that could overwrite a Darkshrine effect already in the Labyrinth.

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The Harbinger Flame Dash ability now Flame Dashes its minions to your location.

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Fixed a bug which caused inventory navigation to target the incorrect item slot.

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Updated the controls that are displayed while using the Map Device.

Monsters slain as part of the Beachhead portal encounter now dont drop items, but still award experience.

The Challenge Panel now displays the number of challenges you have completed.

The Beachhead map now has a wider variety of monsters.

Fixed a crash that would occur while entering a certain Vaal side area.

Added the ability to display server messages such as countdowns to server restarts.

Fixed a bug where the A Whispered Prayer Prophecy could not be completed.

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Added the Portent and Harbinger supporter packs.

Fixed a bug which prevented items from being moved to the map device.

You can no longer change between panels while in Socketing Mode on an item.

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Fixed a crash caused by picking up an item from a Currency stash tab.

Added several new abilities for the Harbingers to use. Be careful!

Removed unnecessary contextually displayed controls for various items, including maps, currency shards, fragments, and divination cards.

Fixed a bug that prevented you from closing the error message while using the Labyrinth activation device.

Increased the speed that Harbingers can deploy minions.

Fixed a bug where the unique jewel Corrupted Energy would cause you to take significantly more damage over time than you should have been.

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Fixed a bug which caused items on your cursor to be displayed while navigating the Passive Skill Tree.

Updated the controls that are displayed while viewing a Premium stash tab.

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You must now activate the Labyrinth device with A (rather than with X).

Fixed a bug which incorrectly listed Leaguestone as a category on the Trade Market.

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The Harbinger Storm Cascade ability no longer stops at the Harbingers minions location. Instead, it will pass through, making it much more deadly for characters at a distance.

The damage levels of Righteous Fire when used by monsters and rogue exiles have been reduced.

Fixed a bug where Natures Boon removed the Arcane Surge granted by The Rippling Thoughts.

Fixed a bug that could cause disconnects when changing areas.

Fixed a crash that would occur if the Purchase Decorations option on a Master was empty.

Fixed a bug where the Harbinger Flameblast ability was not playing audio.

Upon completing The Beachhead portal encounter, the Obelisks now will shatter and drop shards.

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The Harbinger Storm Call-like ability now attaches to the minions, moving with them.

Fixed a bug with which would cause the scroll bar to be cut off while viewing the Microtransactions Shop.

Predatory Scorpions now use their burrow attack less frequently.

Updated the Russian and Brazillian Portuguese localisations.

Added a greater degree of control to movement. You will now move shorter distances if you only partially move the control stick in a direction.

More powerful Harbingers now appear more frequently. The volume of shards they drop has been increased, and they are also better dressed.

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Lore text no longer overlaps with the control display at the bottom of the screen.

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Fixed a bug where the Trade Market was incorrectly named.

Fixed an issue with skill based challenges, where hits against totems and minions prevented getting the challenge.

Players will no longer see other users in town areas if their Xbox privileges restrict them

Fixed various issues with the challenges screen and controls within that screen.

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Fixed various issues with the Pantheon screen.

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Fixed the incorrect controls being displayed on the Prophecy screen.

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Fixed a crash that could occur during the tutorial if the player reached a low life threshold.

Fixed a bug where Harbinger monsters with the Inner Treasure mod would not drop a unique item.

Fixed a bug which would cause items to incorrectly display off-centre from the cursor.

Added error messages to the map device.

Fixed a bug which prevented Shockwave Totem from being placed on your targets location.

Some of the highlights include changing the daily mission interface so that abandon mission isnt the default option; adjusting the cursor on the skill tree; and increasing the overall number of crafting materials that Harbingers drop when defeated, although that means a slight nerf to individual drops of shards for the sake of balance.

Were also slightly increasing the number of shards dropped by Harbingers.

Fixed a bug where the hideout pin wouldnt take you to your hideout

Fixed a bug with Izaro mechanics which could lead to an incompletable Labyrinth.

Fixed a bug where the Plaguemaw IV Prophecy could trigger anywhere.

Unique Fragments now follow the Map to Maker rule for allocation.

Fixed a bug which prevented abilities on Y from being used near Essence monoliths.

Fixed a bug where displayed controls would overlap the stash tab numbers when you had a lot of tabs.

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Fixed a bug which prevented the scroll bar from working when pricing an item in a premium tab.

Updated the Currency Stash Tab to include new slots for new currencies. Slots have been added for Orbs of Annulment, Annulment Shards, Chaos Shards, Regal Shards, Exalted Shards and Mirror Shards.

Path of Exile Heads for Xbox One and

Lunar Devotees now only summon one Ice Elemental at a time, but these are now tougher and do a more powerful explosion on death.

Fixed a bug which could cause you to disconnect when trying to invite users who had the game suspended.

Harbingers now appear more frequently in Map areas.

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Fixed a bug which could prevent the Sekhema Feather from dropping.

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Fixed an issue with client freezes on the Colonnade and Vault maps.

Fixed a bug where Ethereal Knives with the Ethereal Stars Effect microtransaction had a different behaviour than the skill without this effect.

Fixed a bug that prevented changing Ascendancies, even when you had no Ascendancy points allocated.

Charged Dash has been corrected to have its intended scaling. It now scales up by +1% base damage each level, starting at 90% of base damage.

Fixed a crash that could occur while applying items (such as currency) multiple times.

Fixed various bugs with several skills that were preventing them from targeting Kitava.

Fixed a bug which prevented Premium stash tabs from correctly saving their settings.

Added the option to move directly to the Cosmetics panel from the Shop screen.

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